09.06.2009, 06:51
Veltro Wrote:Bump!Sorry for the delay
@Muas i can't PM you.
There's no problem with the code for Acoustics & ReverbFXRoom - this code is ok where it should be. I got this approach fully working on the yet to be released Sea Gladiator so I problably can adapt it for the Sea Hurris. I'm also trying to do the same with the external meshes, sharing the ingame ones, and still getting a dedicated default skin folder for the new slot - I got it figured out, but I still need to put it in practice - that will definitely reduce the amount of files and space on this kind of mods, and they can still be individualy customized by adding the proper tga's.
Thanks very much - your contribuition has been very usefull.