nHancer question
#1

Hi all,

I have just installed the nHancer program for my Nvidia 8600gt video card. I have never used this program before but have read in posts that it can be very useful to optimise your graphic settings .
SHVAK helped me some time ago to get my graphics card up and going, for which I will be ever grateful. Below are the settings he suggested and to run at 1152x864 on my 19"wide screen monitor and Acer 3.2 pentium 4 with 2 gigs of ram.I am also am on Vista home premium.
Time has marched on since then, I'm modded to the max and have installed the latest Nvidia drivers as of a couple of days ago. These helped improve my frame rate ,so on most maps I am around mid 30's except for when I am near lots of water.
The nHancer has a preset setting for il2, but when you run the game it is nowhere as good as SHVAK's settings in the Nvidia control panel. Water is rubbish and land detail etc is crap.

Here's my question,I was wondering if someone else is using this utility successfully. If so are they able to give me some pointers please on this program. I am just trying to screw every last bit of performance out of my pc without destroying the frame rate and would love a second opinion before screwing things up because of my ignorance.


Antialiasing-Gamma correction- Use global setting(on) ===off
Antialiasing-Mode- Use global setting (application controlled) ===override any application setting
Antialiasing-setting- Use global setting(application controlled) ====4x
AntialiasingTransparency- Use global setting (off) ===Multysampling
Conformant texture clamp- Use global setting(use hardware)==== use openGL specification
Extension limit- Use global setting(off) ===off
Force mipmaps- Use global settings(none) ====Bilinear
Multi display/mixed-GPU acceleration- Use global setting(Multiple display perfor... ====single display performance
Texture filtering-Anisotropic sample opti.. Use global setting(off) =====on
Texture filtering-Negative LOD bias- Use global setting (allow) ====allow
Texture filtering quality- Use global setting(quality) ===quality
Texture filtering-trilinear optimisation- Use global setting(off) ===off
Triple buffering- Use global setting (off) ====on
SLI performance mode- Nvidia recommended (SLI) ===I DON
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