12.06.2009, 17:59
agracier Wrote:Great catch on this shallow water line. Has many interesting possibilities ...
Now however this begs the question - how do we assign shallow water to the map? I suppose it would be on map_t, but then which RGB value(s) make shallow water?
Have a look here: viewtopic.php?t=13422 ; it might give you some idea.
:cheers:
PS Midway is nearly finished; just sorting out the airfield spawn points (tricky - no space) and a few other little bits.
:cheers: