16.06.2009, 08:30
Patch 1.1:
This patch provides a new actors.static which will eliminate the buildings in the water and provides an updated map_h which flattens an errant bump on one of the airfields. This is small download, only around 500K, and recommended. (I took the opportunity to add a few more object details, couldn't help myself :wink: )
To install the patch: extract to temp location .... copy files to ..\MODS\MAPMODS\Maps\vkg_Crete ...) - overwrite when asked. I'd back up the original actorsUI.static and map_h until you make sure the map works, just in case.
here's the link:
(The link is inoperative)
Cheers - viking
This patch provides a new actors.static which will eliminate the buildings in the water and provides an updated map_h which flattens an errant bump on one of the airfields. This is small download, only around 500K, and recommended. (I took the opportunity to add a few more object details, couldn't help myself :wink: )
To install the patch: extract to temp location .... copy files to ..\MODS\MAPMODS\Maps\vkg_Crete ...) - overwrite when asked. I'd back up the original actorsUI.static and map_h until you make sure the map works, just in case.
here's the link:
(The link is inoperative)
Cheers - viking