Benghalli, map in progress
#32

Poor attempt in sense that I had first to learn how to do it, which would be much more difficult without kevinp's tutorial and Fly_zo's advices. Don't forget that there is also other people's mods involved, for example buildings are looking so good thanks to Lal_Rone's retexturing (included in Ui 1.1).


And I was sort of cheating; this is not historic map so it was much easier to do whatever I wanted. Also there is no road or railways, so it was easier to do it, although you can set vehicles to drive on those roads on that texture without problems. I think I wouldn't be able to do bigger historically map by myself, that is job for more people.


Buildings are organically grown, I mean handplaced :mrgreen:


Here they are how they look for that air port:

[Image: zgrade.jpg]


This is how original map is looking

[Image: karta1.jpg]

And this is mine. Map_C acting as navigational map for the time.

[Image: karta2.jpg]


Bicycleplane flying above volcano named "Widow's Tit"; (although some people for some reason call it "Widow's Teeth" Big Grin ). Height is about 1100 meters.


[Image: Widows-Tit.jpg]
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