24.06.2009, 07:46
Poor attempt in sense that I had first to learn how to do it, which would be much more difficult without kevinp's tutorial and Fly_zo's advices. Don't forget that there is also other people's mods involved, for example buildings are looking so good thanks to Lal_Rone's retexturing (included in Ui 1.1).
And I was sort of cheating; this is not historic map so it was much easier to do whatever I wanted. Also there is no road or railways, so it was easier to do it, although you can set vehicles to drive on those roads on that texture without problems. I think I wouldn't be able to do bigger historically map by myself, that is job for more people.
Buildings are organically grown, I mean handplaced :mrgreen:
Here they are how they look for that air port:
This is how original map is looking
And this is mine. Map_C acting as navigational map for the time.
Bicycleplane flying above volcano named "Widow's Tit"; (although some people for some reason call it "Widow's Teeth" ). Height is about 1100 meters.
And I was sort of cheating; this is not historic map so it was much easier to do whatever I wanted. Also there is no road or railways, so it was easier to do it, although you can set vehicles to drive on those roads on that texture without problems. I think I wouldn't be able to do bigger historically map by myself, that is job for more people.
Buildings are organically grown, I mean handplaced :mrgreen:
Here they are how they look for that air port:
This is how original map is looking
And this is mine. Map_C acting as navigational map for the time.
Bicycleplane flying above volcano named "Widow's Tit"; (although some people for some reason call it "Widow's Teeth" ). Height is about 1100 meters.