28.06.2009, 02:15
Just wanted to advise that I've sent a new version off to Lowengrin and asked him to give it a once over. Assuming he doesn't see any glaring problems it should be released soon. Generally speaking the fixes are to correct a bug in my road routes that was preventing the Japanese army getting off the beach and a bit of tweaking to the ground unit OOB. Suffice to say it will definitely be a different campaign and you will need to help your ground forces if you don't want Darwin to eventually fall. I did also fix something that was obvious in hindsight, the sea route finished at Pt Charles and as a result Japanese ships would drop their units and then be beamed home to Timor ;D They now do it the old fashioned way by water, letting you have another crack at them. Of course it also means they are available to give AAA and shore bombardment support to their units. Unfortunately there is still a problem that rarely occurs that I haven't fixed, in that due to the small area of ocean available it's hard to fit a carrier patrol box and a seperate sea route on the map. I've tried to optimise things but you occassionally get the two Japanese fleets crossing each others paths resulting in collisions. I'm hoping to fix this when Neil releases the next version of his map which will hopefully give a bigger area of ocean.
Cheers,
Stonehouse
Cheers,
Stonehouse