04.07.2009, 15:34
I finally fixed it. It turns out that there was a second copy of CAMERAAIM in another mesh (one that was used by the old telescope code to mask off the cockpit). I deleted the extraneous meshes, and it now works correctly.
Here's what I'm going with:
The reticle is probably wrong, but it's also probably close. As far as I know, the field of view is correct (nearly 20
Here's what I'm going with:
The reticle is probably wrong, but it's also probably close. As far as I know, the field of view is correct (nearly 20