unified objescts installer is killing me
#5

norm Wrote:i have reverted to the mods folder from my un modded backup, but still no change. are the files menchend outside?

ok, here it how wrapper works ....

first it loads all hashed files in MODS folder (those are normal game files just encrypted... hashed example = 4ECA1E66982049CC) ... then it loads files from MODS folder ( only those which aren't loaded already ) after it loads hashed files from Files folder ( again only files which aren't loaded already) and at the end rest of the files in "Files" folder. All the rest files will get loaded from game's original files ( SFS )

so if you reverted to backed up copy and there is no static.ini present anywhere in "MODS" folder wrapper will load static.ini from "Files" folder ( possible old version from beginning of mod era) ... if there is no static.ini present also then stock static.ini will get loaded from SFS files .

You can see how many options and possibility there is for conflicts between .ini files and actual objects files ....

I would suggest reverting to AAA UI +patch and starting from scratch . Back up your mods folder ... install AAA UI ... add additional desired mods one by one ( official AAA mods with installers = reinstall ; beta mods = manually from backed up mods folder) with checking game between steps .


reg
Z
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