How does the text show destroyed objects
#2

You may also edit the damage of objects under the [Buildings] header in the mission file

[Buildings]
0_bld House$LargeCrane1 1 264896.65 33212.60 625.00
1_bld House$LargeCrane1 0 264888.01 33145.32 665.00

The first Crane1 has a number 1 after the name Crane1,
the second one I edited with a 0 after the Crane1 name in the mission file which will make this Crane1 destroyed in the mission file

This only works for objects under the [Buildings] header and is useful when building templates to create specific destroyed objects and buildings in your mission file.

Easy
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