poor FPS (zoomed in) near towns
#9

md_wild_weasel Wrote:many of my squad mates have this also and we think its due to the large amount of trees now placed in and around the town.

I have tested FPS on maps with trees and without trees. That is using the same map but removing all the trees from the actors.static. The auto generated trees in towns do not appear to have a significant effect on FPS. Only objects make a large difference. If the dogfight mission has been created with a lot of additional objects that may have a very significant effect.

What map and what mission file is being used?


--- and Grom29 -- If you limit your mods to UI 1.1 you should not notice any serious impact on FPS, except with object intense maps, but you can choose not to use these. Some Beta mods do have a bad effect on FPS, but that's why they are still Beta.
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