13.07.2009, 14:55
reflected, do you have a screenie of the effect you're talking about?
i'm sure that this issue was addressed with the release of a new set of dll's for IL-2. do a search for dll's, you'll probably find it. there was a d/l floating about here with 5 different sets of dll's in it. if you can find it, try to use those, and see what happens. the more recent ones, i'm sure, did address this issue with some systems.
having a look at your specs, i'm wondering why you don't run it in 1600x1200? - you're doing yourself an injustice running in the lower-res.
one thing you could change in your conf, is the LandGeom=2 setting, in the Render_OpenGL part. Try this with a 3 value, for much improved visibility distances.
Good luck in getting it sorted.
i'm sure that this issue was addressed with the release of a new set of dll's for IL-2. do a search for dll's, you'll probably find it. there was a d/l floating about here with 5 different sets of dll's in it. if you can find it, try to use those, and see what happens. the more recent ones, i'm sure, did address this issue with some systems.
having a look at your specs, i'm wondering why you don't run it in 1600x1200? - you're doing yourself an injustice running in the lower-res.
one thing you could change in your conf, is the LandGeom=2 setting, in the Render_OpenGL part. Try this with a 3 value, for much improved visibility distances.
Good luck in getting it sorted.