[MOD] UI CRT2 switcher V1.11 - ship pack issue fixed
#29

WildWillie Wrote:As a Server manager and for the community at large a comprehensive mod manager would do wonders.

My Ideal solution would be something like this:

A Client/Server Software solution that has a client(sort of like Hyper-Lobby) that a player would have on their desktop. From there they would select which server they want to play on.

The software would then connect to the server (New Server software) which would provide the details of which mods are required to run on the server.

The client side would then configure the IL2 folder to have only those MODS active before starting IL2. If a client does not have all the required mods then it would list which mods are missing and provide info on where to get each mod. (An even friendlier version would just ask if you want to install the new mods and be able to download from the server the mods needed and auto install them)

This would require 3 things:

1 - Client front End that would configure IL2 according to required mods
2 - Server end that would handle client requests and provide the details about which mods are required. Some sort of interface for Server managers to identify which mods are required.
3 - Identify a common and generic way to download and install any mod required.

With this system in place all Servers could be set to CRT=2 thus providing a common environment for their players and players would not have to manually switch things everytime they want to play on a different server. It would also allow users to try new mods without effecting their server play and allows servers to implement mods in a more timely manner than to wait for the next UI release.

WildWillie

Noted.
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