24.07.2009, 03:08
Replies to questions:
Metatron - Some of the buildings (esp the French town blocks) have rubble as part of the damage model. I've also made a pre-destroyed city block and a separate rubble mound for placing in FMB.
Lejo - of course that will be fixed. What you're seeing here is (as PorcoRosso said) is the results of raw autopopulating. I need to load sections of the map into FMB and remove buildings from rivers, seas, tweak placement and add important landmarks.
Regarding FPS, there's practically no FPS impact at all on my PC, because of how I've designed the 3D models and use of textures. Huge cities, no loss in performance. And it's not like my PC is some super-computer... (Intel® Core2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), 4GB RAM, GeForce 8800 GTS 512)
Joe
Metatron - Some of the buildings (esp the French town blocks) have rubble as part of the damage model. I've also made a pre-destroyed city block and a separate rubble mound for placing in FMB.
Lejo - of course that will be fixed. What you're seeing here is (as PorcoRosso said) is the results of raw autopopulating. I need to load sections of the map into FMB and remove buildings from rivers, seas, tweak placement and add important landmarks.
Regarding FPS, there's practically no FPS impact at all on my PC, because of how I've designed the 3D models and use of textures. Huge cities, no loss in performance. And it's not like my PC is some super-computer... (Intel® Core2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), 4GB RAM, GeForce 8800 GTS 512)
Joe