25.07.2009, 11:23
If I remember correctly the official Oleg rule was:
Fighters no higher than 1500 polygons.
Bombers no higher than 3000 polygons.
Exceptions could be made, but sparingly.
Now, nowadays there are mods which do have a higher polycount. I suppose that anything under 10.000 is doable for the games engine. Any experts want to have a say on this?
Fighters no higher than 1500 polygons.
Bombers no higher than 3000 polygons.
Exceptions could be made, but sparingly.
Now, nowadays there are mods which do have a higher polycount. I suppose that anything under 10.000 is doable for the games engine. Any experts want to have a say on this?