27.07.2009, 07:06
Thank you for your replies!
I made some tests... the difference between 6000 polygons and 9000 in game is >0,5 fps for me with my old pc (amd 64 3600+, 2gb ram, nvidia 7800gtx)
But I find it rather better if the admins here create a new topic with polygon limits. I think aaa do not care enough about it.
It is better to have one limitation here. so every new modder can easily stick to it.
e.g. :
a limit for fighter
a limit for bomber
a limit for cockpits
a limit for bombs, rockets. etc.
a limit for small ground objects. (not bigger as a fighterplane)
a limit for bigger ground objects.
I made some tests... the difference between 6000 polygons and 9000 in game is >0,5 fps for me with my old pc (amd 64 3600+, 2gb ram, nvidia 7800gtx)
But I find it rather better if the admins here create a new topic with polygon limits. I think aaa do not care enough about it.
It is better to have one limitation here. so every new modder can easily stick to it.
e.g. :
a limit for fighter
a limit for bomber
a limit for cockpits
a limit for bombs, rockets. etc.
a limit for small ground objects. (not bigger as a fighterplane)
a limit for bigger ground objects.