Benghalli, map in progress
#83

Here is the small update that I have promised. First let me say that I took these screenshots while also tested new terrain light mod (new settings) and new setting for the gapa gamma panel utility (they goes together very nicely). You will not need these two to play map. And it also looks good with the stock settings.


This is 2D map or just a idea how it will look, with comic style, hand drawn. Of course this is just “first take” and it might look totally different on the end.

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This was testing vehicles on the map. The boys are back in town. Big Grin

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Scenic

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This one is not resized, just cropped. To show how forests looks.

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In these two you can see how bump textures (of the sand) reacts on different times of the day and on different weather settings. First one (almost glowing sand) is in the noon, and the second one is from the morning.

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This is new texture for shallow water, should be something like coral sea bad.

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