12.08.2009, 00:40
mavyalex Wrote:Hey guys what should I do with this? It's what GERAX posted above to make a Depth Charge short mission.How to make a mission of it?I didn't see anyone answer this so here goes...
[MAIN]
MAP Hawaii/load.ini
TIME 8.0
CloudType 3
CloudHeight 1400.0
player UN_NN00
army 1
playerNum 0
[Wing]
UN_NN00
[UN_NN00]
Planes 1
Skill 2
Class air.P2V5
Fuel 100
weapons 12xMk53 Charge + 16xHVAR Rockets
[UN_NN00_Way]
NORMFLY 230337.34 5303.78 500.00 300.00 &0
GATTACK 249198.04 5608.75 500.00 300.00 0_Chief 1 &0
NORMFLY 257977.63 5582.04 500.00 300.00 &0
LANDING 264256.06 31313.98 0 0 &0
[Chiefs]
0_Chief Ships.SubTypeVIIC_Sub 2 0 2 1.0
[0_Chief_Road]
250353.94 6004.30 120.00 0 2 4.372777938842773
249386.63 5611.80 120.00 0 2 4.372777938842773
241653.25 2613.94 120.00
[NStationary]
[Buildings]
[StaticCamera]
250330 5981 20
249578 5703 20
249410 5608 20
249361 5611 20
249332 5589 20
[Bridge]
[House]
Open a text editor such as Notepad. Copy\Paste the above lines into it. Then "Save" the file. DO NOT "Save As" or it will become a .txt file the game can't read. Name it anything you like, such as "Neptune Defense of Hawaii" and add .mis to the end of the file name so it reads thusly:
Neptune Defense of Hawaii.mis
Now place the file in your US Navy Single Player folder. Path typically is:
C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\Missions\Single\UN
Start the game and go to Single Player/UN and choose the mission and save Hawaii from that sneaky enemy sub.
And just a note...unless the "Mk53 Charge" loadout has some kind of 'MagicMod' effect, you can't really sink submerged subs. Now there would be a mod...depth charge a sub and force it to surface where you can sink it with the usual ordinance.