13.08.2009, 06:36
RNBeavis Wrote:Funnily enough, I've spent the weekend benchmarking and tweeking my pc for il2 after re-discovering the game (again lol) last week. And I should really emphasise here the WHOLE weekend - I aint never getting that back and I hope I never have to do it again.
For the record I've got an 512mg 8800GT, which has done remarkably well considering the use it's had and it's overrall age. Great card! What I'm getting now (on a QMB mission over Okinawa with poor (and detailed) clouds at 6pm) in the 3D cockpit is 66-130fps during dogfights (it can dip to 50 when the sea is in view but the clouds don't trouble it at all for some reason). And I'm using 3rdeyes smoke mod. External views are generally waaaaay above 80fps - although again these will dip a suprisingly large amount if there's a lot of sea in the shot, but most of the time they're in the 110+ range.
If you have an 8800GT and you want the game to look as pretty as I've *finally* managed it (and if I'm missing a trick here please let me know!) is as follows:
(BTW I tinker with my card settings via Riva Tuner with all the optimisations ticked for the intellisample GL bit)
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System Spec
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22" 1600*900 Nice cinematic feel with the black border at top and bottom and obviously slightly more FPS than 1680x1050 without noticeably the decreasing sharpness.
3.2 AMD Dual Core Not overclocked, my mobo can't handle it, not enough voltage it would seem :'-(
8800GT Not overclocked, I've never found it helps just leads to more CTDs.
4gb of RAM Yeah, I'm on 32bit OS so it's not all being used. I don't care.
32bit Windows 7 RTM ;-) Nothing to see here folks, move along...
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CARD SETTINGS
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Driver Version 190.38
Anisotropy x1 (OFF) I did have it as x2 and x4 previously - I can't tell any difference. Obviously there is one though [EDIT]
Antialiasing 8xQ It's my favourite. I prefer 8xQ to to 16x in all games and note that with Riva Tuner you can set it to 6xS or 8xS (which you can't from the NVidia console) and these will improve FPS further - although I don't use the S's, I highly recommend you try it if you wanna boost your FPS without sacrificing your video quality to the extent that shiatty NVidia console forces you to.
VSync OFF (A pity but it makes a whopping great FPS difference and the trade off from not having it is more than acceptable)
Transp. Antialiasing Multisampling looks pretty enough to my eyes.
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And here's the Open GL part of my conf.ini file for you to criticise ;-)
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[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=2
TexFlags.UseDither=1 => Try 0 This is for 16 bit colour, to reduce banding
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=1
TexFlags.TexAnisotropicExt=1 => Try 0 use the Nvidia AF setting above, not application (don't use both, your duplicating settings)
TexFlags.TexCompressARBExt=1 => Try 0 I think your card has enough memory to not need this compression
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
HardwareShaders=1
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=2
Sky=2
Forest=3 => Try 2 if you not flying near the ground you can turn this down
LandShading=3
LandDetails=2
LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=17
Water=4
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
[DeviceLink]
port=1711
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BTW thanks to *everybody* for the info above, especially the use of UsePallette and PolygonStipple mentioned above - they add so much. If you're at your wits ends over acceptable FPS then I really sympathise with you and I really hope this info can help you out. But if you do nothing else, at least try to get Riva Tuner set up and use that over the NVidia generic console.
Anyway, look here's a screen grab with the FPS counter going (sorry, photboucket made me shrink it from original resolution so you can't see the full quality, but you can read the frame counter) BTW I am using the great water mod as well as this fps booster mod.
Under the Riva Tuner Settings panel,
What are your settings? Do you have Triple Buffering selected?