17.08.2009, 10:35
Its important to keep in mind that the people that are producing these mods are doing it because they enojy doing it on their own time. Looking at the 3D work required for a plane gives you some understanding of the amount of time involved. It also makes me wonder how some of the guys that work so fast actually get these projects done in a few short weeks.. The 2nd key point to realise is that everyone enjoys IL2 differently. I personally fly IL2 ONLINE through Hyperlobby 99% of the time so compatibility and CRT=2 issues are important to me. Someone who enjoys OFFLINE play more may not share my concern and using various buttons files isn't an issue to them. If everyone remains at least civil and is willing to share their efforts then at least everyone gets to enjoy the fruits of their work even though some of the development may be in parallel and not 100% compatible for online play. The end users will decide which versions to use.. Given the ease at which multiple installations can be created in IL2 I see no reason why everone would not have several options to begin with.. try the flavor of the week for all the cutting edge new toys and keep a vanilla version with the latest and greatest UI for online play..
I just find it amusing that as an adult with a career and kids I find myself checking the status of PeterD's F86 and Mig 15 every single day because I'm looking forward to it so much. I'm not paying for it, and I'm getting an immense amount of enjoyment out of watching the development so its really keeping IL2 alive and well while we all wait to see if SOW will ever actually get finished
I just find it amusing that as an adult with a career and kids I find myself checking the status of PeterD's F86 and Mig 15 every single day because I'm looking forward to it so much. I'm not paying for it, and I'm getting an immense amount of enjoyment out of watching the development so its really keeping IL2 alive and well while we all wait to see if SOW will ever actually get finished