18.08.2009, 02:52
Maps can be in any rectangular proportion, 100x500 miles would be good.
Big maps take ages to load, even if they are not populated.
When you fly to the edge of a map, a mile wide strip along the edge is repeated infinitely, but only the texture & any lake or coast that may be there is repeated. The hills are not repeated, the land will be completely flat.
My own feeling about very large maps is that it's best to build them as a team. I don't know the best way to organize it though. Maybe physically cut he map into four or more smaller sections & send one to each team member. Don't ask me how to do this as I've never tried it.
Big maps take ages to load, even if they are not populated.
When you fly to the edge of a map, a mile wide strip along the edge is repeated infinitely, but only the texture & any lake or coast that may be there is repeated. The hills are not repeated, the land will be completely flat.
My own feeling about very large maps is that it's best to build them as a team. I don't know the best way to organize it though. Maybe physically cut he map into four or more smaller sections & send one to each team member. Don't ask me how to do this as I've never tried it.