Object Request
#9

By the way, the pilon msh is:

[Common]
NumBones 0
FramesType Single
NumFrames 1

[LOD]
500

[Materials]
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[FaceGroups]
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53 65 54


; eof




Any ideas.... ???? Maybe a matrix thing ( I'm totally noob with that, but the worst is that I've found no guide about buildings ).

THX!
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