Multi-Core CPUs working in il2 with all the cores
#16

Hi all,

After reading the above post, and checking out some of the links others have provided here, I decided to try just changing the "processaffinitymask" value in my config file last night. I switched the "PAM" value from 1 to 0, in effect making use of all my systems processors (quad core). It seemed to do wonders for my setup. Before, I had the objects and landscape lighting turned all the way down (= no shadows) and well as having lowered the values for object and cloud detail. After changing the "PAM" value in the config file I was able to run on full perfect settings with 32 aircraft and anti-aircraft artillery on in the quick mission builder (ps- this is with the latest version of Protenz and Holy Grail's wonderful effects mod). While this did not get rid of all lag and stuttering it did give me quite a boost in FPS. Here are some of my system settings.

OS: Windows Vista Home Premium
Gateway DX 4200-09
Processor: AMD Phenom 9150e Quad-Core Processor (4 CPUs), ~1.8 GHz
Memory: 3838 MB RAM

ATI Raedeon 3200 HD (Version: 7.15.00.10.0134)
1918 MB
1280x1024 (32 bit) (75Hz)

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