28.08.2009, 02:41
You need to use actors tools, from the map tools pack. (The link is inoperative)
With this tool you can open up actors.static and extract outbuildings.txt
Then use a text editor to cut and paste objects from the [Buildings] section of the *.mis into outbuildings.txt
The lines of text are like this:
0_bld House$Tent_Pyramid_US 1 84012.51 19030.30 390.00
1_bld House$Tent_Pyramid_US 1 84025.67 19025.87 390.00
2_bld House$Tent_Pyramid_US 1 84039.35 19017.45 390.00
Then recreate the actors.static with the new outbuildings.txt file using Actors Tools again. Read the help file with actors tools to understand how to do this.
Ensure you keep backups of original files in case of problems.
Try extracting and recreating the actors without adding things first to ensure you understand the process.
Ashe
With this tool you can open up actors.static and extract outbuildings.txt
Then use a text editor to cut and paste objects from the [Buildings] section of the *.mis into outbuildings.txt
The lines of text are like this:
0_bld House$Tent_Pyramid_US 1 84012.51 19030.30 390.00
1_bld House$Tent_Pyramid_US 1 84025.67 19025.87 390.00
2_bld House$Tent_Pyramid_US 1 84039.35 19017.45 390.00
Then recreate the actors.static with the new outbuildings.txt file using Actors Tools again. Read the help file with actors tools to understand how to do this.
Ensure you keep backups of original files in case of problems.
Try extracting and recreating the actors without adding things first to ensure you understand the process.
Ashe