31.08.2009, 21:14
I thought it was a great idea in the original thread and I still do. Clouds exist in the game. They can be altered visually - thank you Rus Andrey, Bender et al.
They could be coded as objects - tell me I am wrong computer guys. Objects can be set to move in FMB - See FMB. Sure some characteristics need to be written into code, but that is just the doing of it. How big are they? How fast do they move? What altitude are they centred at - can this altitude change like er , um perhaps an aircraft?
I am being a bit flippant, but it is because I am excited about this - this is a threshold here guys, and short of writing the code, all the necessary components to do it are already in the game. It's like radar. It is simply a re-application of the info the game already has; it just needs to be adjusted...
No unfortunately I don't write any code let alone java, but I do have a mate who does, and while he is not delving (yet) into IL2, I have bashed ideas off him from time to time, and his view is that if the game engine already engages the characteristics of what you want to adjust (in terms of clouds that would be their visuals, Their size, their positions, their movement and their effect on aircraft) then you can get it into the game.
I know there is boatloads of talent out there guys. This is doable. Keep the post and the idea alive - we are getting radar and there were a hell of a lot of posts about how impossible that was!
A very enthused
Kopfdorfer
They could be coded as objects - tell me I am wrong computer guys. Objects can be set to move in FMB - See FMB. Sure some characteristics need to be written into code, but that is just the doing of it. How big are they? How fast do they move? What altitude are they centred at - can this altitude change like er , um perhaps an aircraft?
I am being a bit flippant, but it is because I am excited about this - this is a threshold here guys, and short of writing the code, all the necessary components to do it are already in the game. It's like radar. It is simply a re-application of the info the game already has; it just needs to be adjusted...
No unfortunately I don't write any code let alone java, but I do have a mate who does, and while he is not delving (yet) into IL2, I have bashed ideas off him from time to time, and his view is that if the game engine already engages the characteristics of what you want to adjust (in terms of clouds that would be their visuals, Their size, their positions, their movement and their effect on aircraft) then you can get it into the game.
I know there is boatloads of talent out there guys. This is doable. Keep the post and the idea alive - we are getting radar and there were a hell of a lot of posts about how impossible that was!
A very enthused
Kopfdorfer