15.09.2009, 03:39
kstoff.... the only way i can think of is this......
If the map maker or mission builder has added palm trees....they will be either default types or new Objects as mods.
You cannot simply delete or disable the Palm tree entries in your static.ini or this will cause map saving problems.
If they are mod trees you can simply go to their folder in MODS and disable them by adding a - to the front of their name..... this will simply cause them to not appear....
if they are default palm trees then this will not work
if you are making your own map then the problem does not arise as you simply do not add the trees.
If the map maker or mission builder has added palm trees....they will be either default types or new Objects as mods.
You cannot simply delete or disable the Palm tree entries in your static.ini or this will cause map saving problems.
If they are mod trees you can simply go to their folder in MODS and disable them by adding a - to the front of their name..... this will simply cause them to not appear....
if they are default palm trees then this will not work
if you are making your own map then the problem does not arise as you simply do not add the trees.