Exporting Objects from .mis files to Maps
#4

I'm not familiar with Zuti's Actor Tools.

What I would use would be Actors Lite from the basic map tools pack
(The link is inoperative)

As Easy was describing you would use "extract" function to extract various out*.txt files from an actors file.

If you look at outBuildings.txt you will see that the format is the same as in a mission file.
Cut and paste the buildings text from the *.mis file

Then use the "create" function to create a new actors file.

Be careful that the new buildings will not overlay an area which is already populated.

Ashe
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