19.09.2009, 20:13
Still at it!
Thanks to Loku I was able to get the main CF_D0 section in game and added pieces to the heir.him as I exported them from Max. This screenshot below is just a test and I'm redoing all the collision meshes, and LODs, so that they will be seamless in game.
My problem now is how to make the ailerons work as elevators/ailerons as they do on the Go229.. As of right now I'm trying to figure out which SFS file contains the Go229 files to compare with mine. I'm using the Ar234B-2NJ night fighter as a test bed to get all the msh files aligned.
Edit*
Think I figured out the aileron/elevator issue... I will just make a hidden elevator with it's collision boxes inside the aileron and parent them to each other so that they will both move together whether the movement is for ailerons or elevators.
Thanks to Loku I was able to get the main CF_D0 section in game and added pieces to the heir.him as I exported them from Max. This screenshot below is just a test and I'm redoing all the collision meshes, and LODs, so that they will be seamless in game.
My problem now is how to make the ailerons work as elevators/ailerons as they do on the Go229.. As of right now I'm trying to figure out which SFS file contains the Go229 files to compare with mine. I'm using the Ar234B-2NJ night fighter as a test bed to get all the msh files aligned.
Edit*
Think I figured out the aileron/elevator issue... I will just make a hidden elevator with it's collision boxes inside the aileron and parent them to each other so that they will both move together whether the movement is for ailerons or elevators.