21.09.2009, 11:26
I use the PBN a lot when I play around in mission maker. I have no trouble with take offs, they are not excessively long.
If FM is accurate, then you have a few factors that cause the longer takeoff in seaplanes, such as resistance, suction and tidal movement. Wheels only have a small contact area and thus they have less resistance whereas seaplane has an entire float / fuselage area that is in the water, which as stated earlier is a denser substance. Then you have the surface tension / suction to break free from, that is why the floats etc have stepping planes on them.
Like I said in beginning, I have not had any big issues in game my self, can you describe better what you are doing and how you are trying to use the seaplane?
If FM is accurate, then you have a few factors that cause the longer takeoff in seaplanes, such as resistance, suction and tidal movement. Wheels only have a small contact area and thus they have less resistance whereas seaplane has an entire float / fuselage area that is in the water, which as stated earlier is a denser substance. Then you have the surface tension / suction to break free from, that is why the floats etc have stepping planes on them.
Like I said in beginning, I have not had any big issues in game my self, can you describe better what you are doing and how you are trying to use the seaplane?