Seaplane Takeoff's
#4

I use the PBN a lot when I play around in mission maker. I have no trouble with take offs, they are not excessively long.

If FM is accurate, then you have a few factors that cause the longer takeoff in seaplanes, such as resistance, suction and tidal movement. Wheels only have a small contact area and thus they have less resistance whereas seaplane has an entire float / fuselage area that is in the water, which as stated earlier is a denser substance. Then you have the surface tension / suction to break free from, that is why the floats etc have stepping planes on them.

Like I said in beginning, I have not had any big issues in game my self, can you describe better what you are doing and how you are trying to use the seaplane?
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