Combined CERT AI 3.0 and Carrier Takeoff 5.3.3
#26

I did have to make some changes between 5.2 and 5.3 that resulted in a little less room for aircraft on the carrier decks. This was necessary to fix a bug that sometimes caused aircraft to spawn on the wrong carrier or airfield in a dogfight server.

So yes, the difference between your first and second screenshot is to be expected.

But...the third screen shot, something is wrong. You should get exactly the same deck line-up whether you're using the standalone Carrier Takeoff 5.3.3 or the one that's combined with the AI mod. I suspect you've got a conflict with another mod. Make sure you've disabled or deleted any other version of these mods: Carrier Takeoff, Catapult, Cert AI, AI Navlights, and Moving Dogfight. Those are the ones that I know about.

And to answer your question, missions don't have to be rebuilt for newer versions of the TO mod, although with older missions you may run into cases, as you did, where not quite all the aircraft fit on deck that used to.

Fireball
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 4 Guest(s)