BoB releasing date ....

In interviews, Oleg has stated many times that SoWBoB is being developed on a new and in some ways very different 3D engine from the last. In tinkering with 3D Studio Max a few week ago, I wondered if he was referring to that as his platform because of the version now out being able to create almost any image in motion given enough labor and resources. (Some claim any image can be created.)

Rise of Flight was very recently released and looks very good. They have a great platform for future development and the title even implies that they are planning things further in the timeline (WW2?). Can anybody see this venture influencing SoW release date? Maybe it did over two years ago when the first delay was apparent. Rise of Flight was developed not far from 1C: Maddox Games studio, after all-in Moscovy. Rumours circulate constantly in metro technical communities.

Secrecy? It might be prudent. Surely Maddox company knows more than we about the competition in the future. Some would say better safe than sorry.

Our IL-2 Patriarch Oleg Maddox wrote in an online interview a couple years ago that he gets a kick from going online annonymously to sim. Why not get a sense for what his market wants by immersion into the community? That would make good business sense to me. By annonymity, he could keep from distorting the feedback that would accur if his known presence sparked emotional responses by people online.

Thousands of people were in awe at each stage of IL-2 development, myself included. Some of the scenes truely looked like real life combat-didn't they? I'm reminded of the Holodeck in the Star Trek series. Can't you see where all this is going?
Thanks for the talk, guys-I'm enjoying this conversation...
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