Paratrooper Drop Rate Mod
#6

Everyone, thank you for your replies.

Anto, I think I can understand the frame rate problem, but I know Ive seen badguys bail out of a bomber I'm shooting at almost on top of each other, which leads me to believe there is something regulating the para drop rate specifically, also these events really didnt slow my machine down much, but I can see how it could be a problem on older machines

As for reality, in my years with the 505th Parachute Infantry, I know I have seen a C-17 drop its entire load in 22-26 seconds of green light (holland and luzon DZs at Ft Bragg). Thats 100 jumpers out two doors! That works out to a rate of a little more than two per second, and that was with the jumpmasters slowing us down to avoid high altitude entanglements (not fun!). While Ive never jumped a C-47, I've been inside them, and the layout is not so much tighter than it is on one half of a C-130 so I am confident you could exit at a rate of 2 per second without much issue. The footage I have seen (and believe me, they have a lot of historical footage of paradrops in the 82d) especially of the german drop on crete, you can exit pretty darn quick when the aircraft is taking fire! Its known as "riding the pack tray". Some of my buds from the ranger regiment claim they could exit 60 + folks out of a MC-130 in less than 12 seconds, but there may be a hint of BS there, but I dont know, I've never jumped with them.

So the real question at hand, is there a way to mod the game to achieve a rate of 2 per second? Would you have to mod the bailout timing? Could you mod the A/C so that when paras are selected as "weapons" the A/C is modeled without the door as it was in RL? That could maybe make the game think the canopy was open and speed exit?

Just some thoughts...
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