map modding: Gimp vs Photoshop
#5

When i test the new map in FMB, i get a java, load.ini error. So at least its recognizing the map, but my experience with load.ini tells me something is out of place or a file should be where there isn't one. I am using a working load.ini from another map.
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java load errors as such doesn't mean very much. To find the specific error, hit shift + tab in the FMB when you get the java.load error message. Then the screen will display a long line of text and somewhere in there will be a more specific explanation of what that error is.

Often it can be a missing texture, or an error declaring a wrong size or type of map (RLE compressed tga maps for instance) ...

If you don't find the specific error with it will be like looking for a needle in a haystack. Even one single letter or comma out of place in the load.ini and you're in trouble with the java's ...

Also check if you are making your maps in the correct multiples of 32 pixels. That particular aspect took me more than 3 weeks of failed efforts to overcome. And even then it was my wife who pointed out my mathematical shortcomings and set me on the right track.
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