map modding: Gimp vs Photoshop
#7

BillSwagger Wrote:cool thanks,

the only hang up was the F map, so i fixed that and it loaded but now i see these mesh marks, and i cant save and play. I figure there's more i need to do to the map so i can use it in a test flight, but at least its loading properly now.


To help avoid confusion with pixel size, i just multiplied a number by 32 and used that as height, and then multiplied another number by 32 and that was my width.



You also have to make an actors.static file, labels and text.txt files before you can fly in a newly made map.

Generally it is considered necessary to put in an airfield (anywhere, doesn't matter, it's just for test purposes anyway).

When you want to put in an airfield, go to a map-maker version of Il-2, load any map, copy an existing airfield, then load your new map and paste it somewhere. Save your map, find the 3 newly saved files in ...

[map-maker version Il-s]/maps/[your map]

and then put them in your flyable version of Il-s

Be certain that you first make a new, empty folder in your map-maker of the same name as your map. The folder should be in a folder called 'maps' which is the root of your map-maker
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