Skinning a Carrier - Help
#4

you don't put it back in the SFS.

the mod's folder basically works like a replacement game folder. you will notice that inside the base game folder, there are samples, missions, etc. Inside the mods folder, if you want to replace something inside, for example the sounds folder inside IL2 Sturmovik 1946\samples\*soundname* you would place inside your mod the same folders, so it would be Il2 sturmovik 1946\mods\*modname*\samples\*soundname*

It is my understanding that the SFS files are in effect, containing hundreds of other files, and so on, which you can see when you open an SFS file in the SFS extractor. notice that there is a spot noting where the file you extracted came from, and if you ectract more than one file at a time, it will place them in their correct folders, as they appear in the game directory, and how they should appear in the mods folder.

The mods folder files take priority over those in the unmodified game, so you get your new files being used.

Hope I helped.

Edit: If you are using the ship textures, then they should arrive already in the order needed. just delete the files you didn't change, and put them in a folder in the mods folder, and name it whatever you like.
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