Exporting from 3ds max. er hello, is there anyone out there?
#6

You have to detach all the Polygons on the object to get better shading. I haven't yet found a way to detach them all at the same time, so you have to select one Poly at a time & then detach it. I use Gmax but I expect the process is similar to 3Ds max. Make sure the "Detach to Element" box is ticked.

[Image: detachpoly.jpg]

Cheers
Kevin
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