18.10.2009, 18:40
Yes Fred, that's what I thought & that's why I gave more detailed player/host instructions in my previous reply :wink:
But I do appreciate your comments, because you've explained it better than I did. Lets face it this mod is wonderful for mission builders, because you can test the missions offline by simulating on-line play. Although I did have a player join once, because I was testing a mission, whilst still connected to the Internet hock:
If you download the mission, I have included Zuti's latest 0.8 final that he updated/patched for me(17-10-2009), because of problems I was having with cannons map. So the version I have included is the very latest at the time of writing this, that you probably can't download anywhere else
But I do appreciate your comments, because you've explained it better than I did. Lets face it this mod is wonderful for mission builders, because you can test the missions offline by simulating on-line play. Although I did have a player join once, because I was testing a mission, whilst still connected to the Internet hock:
If you download the mission, I have included Zuti's latest 0.8 final that he updated/patched for me(17-10-2009), because of problems I was having with cannons map. So the version I have included is the very latest at the time of writing this, that you probably can't download anywhere else