24.10.2009, 21:35
There is in fact quite a serious weapons bug on the F-86A-5. I did not find it myself but read about it on another thread. After testing it myself, I'm simply reporting it here.
The problem is with the bombs deployment. If a human tries to release the bombs with their normal 'drop bombs' command, nothing will happen. In order to release the bombs, the human will need to use their 'fire rockets' command.
Now, this is not the worst bug in the world and can probably be easily fixed. However, there is another side of this bug which can be more problematic.
You see, a more disturbing problem occurs when the F-86 AI tries to attack a target with bombs. Basically, it attacks the target as if it has rockets, not bombs. We have all seen how the AI attacks with rockets. It will dive down at the target, first fire it's guns at it, and then when it is close to the target, fire it's rockets.
Well, this is what the F-86 is doing. Of course, instead of firing rockets (which it doesn't have), it drops it's bombs. However, by then the plane is so low and close to the target that the bomb blast very badly damages or even destroys the plane itself. Not to mention that the bombs do not even come close to the target.
It's obvious that the F-86 sees the bombs as rockets and responds only to your rocket commands as well as using it's AI rocket routine.
Now that this obvious bug has been reported, I'm sure PeterD will eventually fix it.
*If anyone is interested in viewing a simple test mission, I posted one below. Watch the F-86 'bomb' incorrectly and then switch over to the F-51 and watch the AI bomb normally.:
[MAIN]
MAP Empty4b/load.ini
TIME 12.0
CloudType 0
CloudHeight 1000.0
army 1
playerNum 0
[RespawnTime]
Bigship 1800
Ship 1800
Aeroanchored 1800
Artillery 1800
Searchlight 1800
[Wing]
r0100
B_8AF_096BG_337BS00
[r0100]
Planes 1
OnlyAI 1
Skill 3
Class air.F_86A5
Fuel 50
weapons 2x1000lbs
[r0100_Way]
NORMFLY 3999.26 23899.85 400.00 500.00 &0
NORMFLY 16201.10 23899.31 400.00 500.00 &0
GATTACK 28180.02 23899.94 400.00 500.00 0_Static 0 &0
NORMFLY 34900.16 30707.51 400.00 500.00 &0
NORMFLY 23173.33 47104.79 400.00 500.00 &0
[B_8AF_096BG_337BS00]
Planes 1
OnlyAI 1
Skill 3
numberOn0 0
Class air.F_51D30NA
Fuel 50
weapons 4xM2_APIT_2x1000
[B_8AF_096BG_337BS00_Way]
NORMFLY 3999.30 23425.37 400.00 500.00 &0
NORMFLY 16199.50 23521.31 400.00 500.00 &0
GATTACK 28182.87 23531.51 400.00 500.00 1_Static 0 &0
NORMFLY 38938.72 16738.76 400.00 500.00 &0
NORMFLY 21882.92 7640.38 400.00 500.00 &0
[NStationary]
0_Static vehicles.stationary.Stationary$Wagon2 2 28200.10 23899.66 630.00 0.0
1_Static vehicles.stationary.Stationary$Wagon2 2 28200.63 23531.31 630.00 0.0
[Buildings]
[Bridge]
[House]
Aviar
The problem is with the bombs deployment. If a human tries to release the bombs with their normal 'drop bombs' command, nothing will happen. In order to release the bombs, the human will need to use their 'fire rockets' command.
Now, this is not the worst bug in the world and can probably be easily fixed. However, there is another side of this bug which can be more problematic.
You see, a more disturbing problem occurs when the F-86 AI tries to attack a target with bombs. Basically, it attacks the target as if it has rockets, not bombs. We have all seen how the AI attacks with rockets. It will dive down at the target, first fire it's guns at it, and then when it is close to the target, fire it's rockets.
Well, this is what the F-86 is doing. Of course, instead of firing rockets (which it doesn't have), it drops it's bombs. However, by then the plane is so low and close to the target that the bomb blast very badly damages or even destroys the plane itself. Not to mention that the bombs do not even come close to the target.
It's obvious that the F-86 sees the bombs as rockets and responds only to your rocket commands as well as using it's AI rocket routine.
Now that this obvious bug has been reported, I'm sure PeterD will eventually fix it.
*If anyone is interested in viewing a simple test mission, I posted one below. Watch the F-86 'bomb' incorrectly and then switch over to the F-51 and watch the AI bomb normally.:
[MAIN]
MAP Empty4b/load.ini
TIME 12.0
CloudType 0
CloudHeight 1000.0
army 1
playerNum 0
[RespawnTime]
Bigship 1800
Ship 1800
Aeroanchored 1800
Artillery 1800
Searchlight 1800
[Wing]
r0100
B_8AF_096BG_337BS00
[r0100]
Planes 1
OnlyAI 1
Skill 3
Class air.F_86A5
Fuel 50
weapons 2x1000lbs
[r0100_Way]
NORMFLY 3999.26 23899.85 400.00 500.00 &0
NORMFLY 16201.10 23899.31 400.00 500.00 &0
GATTACK 28180.02 23899.94 400.00 500.00 0_Static 0 &0
NORMFLY 34900.16 30707.51 400.00 500.00 &0
NORMFLY 23173.33 47104.79 400.00 500.00 &0
[B_8AF_096BG_337BS00]
Planes 1
OnlyAI 1
Skill 3
numberOn0 0
Class air.F_51D30NA
Fuel 50
weapons 4xM2_APIT_2x1000
[B_8AF_096BG_337BS00_Way]
NORMFLY 3999.30 23425.37 400.00 500.00 &0
NORMFLY 16199.50 23521.31 400.00 500.00 &0
GATTACK 28182.87 23531.51 400.00 500.00 1_Static 0 &0
NORMFLY 38938.72 16738.76 400.00 500.00 &0
NORMFLY 21882.92 7640.38 400.00 500.00 &0
[NStationary]
0_Static vehicles.stationary.Stationary$Wagon2 2 28200.10 23899.66 630.00 0.0
1_Static vehicles.stationary.Stationary$Wagon2 2 28200.63 23531.31 630.00 0.0
[Buildings]
[Bridge]
[House]
Aviar