Are multy mod packs killing IL2 ? IL2 needs UNIFICATION
#9

Aside from a few buttons required for new planes, most of the mods packs use the wrapper/Mods folder format, meaning i can place a mod i found on another site into my mods folder in my 1.2 install with no issues. AAA doesn't condone this because not every mod (mostly new aircraft mods) is going to be compatible. I think they don't want to take responsibility for someone else's stupidity, which i completely understand. i also think that most of the mod users are not the lowest common denominator, and intelligent enough to use the mods with care.

For myself, i'm not the type to download an entire new mod pack just so i can fly one or two more planes, than what i already have.
The reality is most servers online are using 1.2 and so the need for extraenious installs is really cut down by that.
Really all you need are 4.09m, and 1.2 which has 4.08, and 4.09b1. TWO INSTALLS at most.
To run mods with 4.09m i use HSFX which has the switcher so i can still run a clean 4.09m. Still only two installs.

The other complexities arise when individual servers also require their own mod packs. There are only a couple of these from what i can see, and they are never as populated as they could be if they tried using something more unified. It is their server, or squad, so they are entitled to play as they wish, and maybe that particular group is happy with their server and pack, which is completely fine with me.

The majority of servers i can still play on, using only two installs.
People want to make it more complicated than it is, or make it out to be something that its not by exaggerating their claims or problems, might also have an agenda of their own.



Bill
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