01.11.2009, 05:38
Hi Fireball,
Thanks for the reply.
We know that if the server does not use CRT=2, only my computer needs to have the mod.
I was running some tests with it and might be something I've missed. I didn't succeed. (edit: problem solved: localPort conflict in conf.ini)
If I'm the server, it works ok. However, it doesn't work if the game is hosted somewhere else.
If the [DeviceLink] key at conf.ini has values, I can't even connect to another server (said server is not CRT=2). IL2 keeps trying to connect (connect to server > please wait...) and it doesn't even generates a timeout error (left it trying for 15+ minutes).
edit: the symptoms above where present because my key localPort had the same value as the DeviceLink port.
Bellow I have edited the default keys to a config that will work - just in case someone stumble in this post in the future.
Keys in conf.ini
[Net]
(...)
localPort=21000
remotePort=21000
remoteHost=88.88.88.88 [color=orange]
Thanks for the reply.
Quote:you're right. DeviceLink only queues the client, not the server.
We know that if the server does not use CRT=2, only my computer needs to have the mod.
I was running some tests with it and might be something I've missed. I didn't succeed. (edit: problem solved: localPort conflict in conf.ini)
If I'm the server, it works ok. However, it doesn't work if the game is hosted somewhere else.
If the [DeviceLink] key at conf.ini has values, I can't even connect to another server (said server is not CRT=2). IL2 keeps trying to connect (connect to server > please wait...) and it doesn't even generates a timeout error (left it trying for 15+ minutes).
edit: the symptoms above where present because my key localPort had the same value as the DeviceLink port.
Bellow I have edited the default keys to a config that will work - just in case someone stumble in this post in the future.
Keys in conf.ini
[Net]
(...)
localPort=21000
remotePort=21000
remoteHost=88.88.88.88 [color=orange]