Okinawa repainted - V2 Under way 7 february 2010
#22

WhiteCat Wrote:Great map Redko, it has given me new sensations IL2 had never given before, I have just tested it in some high altitude missions of PhilK. It resist quite well the low altitude specially the countryside, and definitely is MUCH BETTER than the original textures, in my opinion. Some constructive comments / suggestions:

- More tweaking needed for 'tiling' effect in some textures?
- The 'buildings' textures seem a little bit modern to me but maybe I'm wrong. Obviously if they are current google earth images I don't know if they reflect the extension of cities and type of buildings of the Okinawa cities in 1945
- Maybe less contrast in some countryside field textures?

Definitely a good map anyway, good work!

Thanks WhiteCate. Your constructive critics are welcome.

Well the problem for the bildings textures is real. The question is where to find more historical cities texture ? My first objective was to end definitly with the desertic landscapes and make desapear the stock cities textures which never gives me the feeling to really fly over a city. The thing is that i try to take my textures in the same place to make it coherent. So as I started for the mountains and country to use 100% local textures of actual Okinawa....i also used local textures for the cities which of course are too modern . Anyway i'm NOT satisfied by the actual rendering, we will see if i can do better.

In the same way there is less cities textures on the map than i found in google earth...South of Okinawa is for exemple today full of cities it's incredible. I guess it wasn't the case in 1941, so i puted more agricilture texture than city textures for the South to balance it.

I'll try to find something better for cities.

For contrast I agree. I will fix it.
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