02.11.2009, 14:13
I know this is old news but this Mod has always defeated me7 I would like to get this working..I understand the need to eliminate ships pack1 thats easy & I know the change the technics_ru title...but here's what's got me flumixed: adding the new lines to static folder...I'm bothered because I may have added them in a previous install try & if so they are still there.What heppens if I put these new lines in again? Will I screw up my STD ( yes I'll save it) folder no end? Is 60-70%CTD the probable result?
I've never quite got what happens in any of the STD folders if you add lines of text that are already there , but perhaps out of order,or just hidden in the lines & lines of text.Do I get myselfinto real trouble when a addition of a new objects text repeats itself? This applies to objects ships, armor, & personel...but I've only really run into trouble with Ships2.I'd like to solve this so that I can fully fly some of the new missions & campaigns withthese new ships in them.
can anyone answer this burning question & walk me through the complete install of this mod?
Many thanks!
I've never quite got what happens in any of the STD folders if you add lines of text that are already there , but perhaps out of order,or just hidden in the lines & lines of text.Do I get myselfinto real trouble when a addition of a new objects text repeats itself? This applies to objects ships, armor, & personel...but I've only really run into trouble with Ships2.I'd like to solve this so that I can fully fly some of the new missions & campaigns withthese new ships in them.
can anyone answer this burning question & walk me through the complete install of this mod?
Many thanks!