04.11.2009, 16:53
Well, I started a server in dogfight mode. No one joined in, I was only testing.
But it did work.
My neighbor borrowed my spare monitor so I can't get a second computer running at the moment.
I had to run UDPSpeed on the same system with IL2 in windowed mode.
Next step was to try two computers. Got that working though the rate of climb gauge, altimeter, and other frequently moving gauges
don't always match the virtual cockpit. They seem to be more sensitive and not as fluid. Wonder if there's anything that can be done about that?
I already have a simple simpit where I use switches and touchbuddy, but I want something more scale...and if possible, articulated. :-)
But it did work.
My neighbor borrowed my spare monitor so I can't get a second computer running at the moment.
I had to run UDPSpeed on the same system with IL2 in windowed mode.
Next step was to try two computers. Got that working though the rate of climb gauge, altimeter, and other frequently moving gauges
don't always match the virtual cockpit. They seem to be more sensitive and not as fluid. Wonder if there's anything that can be done about that?
I already have a simple simpit where I use switches and touchbuddy, but I want something more scale...and if possible, articulated. :-)