Kyushu V1.0 - DL Now - Bumph textures update 7/03/10
#25

ok understood.

well to tell you the truth i use stock map_T and don't take care of RGB values :???: . i litteraly paint on the map. i have both on the screen modded fmb, photoshop with all textures files open and loed ini.file.

i whatch the load ini file structure, low land chapter for exemple, then i look at the visual equivalent on photoshop...and I paint. All texture files involved on a map must be open on photoshop. It's like a palette for painters, you look the colours you have on the palette, select and report on the sketch...this is why all the textures involved must be open on photoshop.
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