Map - update for ag_Dakar ver 1.1
#18

cgagan Wrote:Good morning. I installed your skwood.tga files as instructed (Mapmods/MAPS/_Tex/forest/summer and I still get the same error message. I ran a 4.09m version of the game, all your other maps work fine. I noticed that in my Tex/forest/summer folder there are also dlv-skwood0-4 files besides the new ones that I added.

Hmmmm ... the ironic thing is there are not even any forest textures in use on the map at all. But, if you leave the [WOOD] lines blank or crossed out, then the map certainly won't load, as opposed for instance to lowland/midland etc ... textures. So you have to have something in the [WOOD ]lines. Therefore I choose what should be a stock standard texture.

You might, for example try editing your load.ini. Take this part:

[WOOD]
Wood0 = forest/summer/skwood0.tga
Wood1 = forest/summer/skwood1.tga
Wood2 = forest/summer/skwood2.tga
Wood3 = forest/summer/skwood3.tga
Wood4 = forest/summer/skwood4.tga

and change it into

[WOOD]
Wood0 = forest/summer/dlv_skwood0.tga
Wood1 = forest/summer/dlv_skwood1.tga
Wood2 = forest/summer/dlv_skwood2.tga
Wood3 = forest/summer/dlv_skwood3.tga
Wood4 = forest/summer/dlv_skwood4.tga

or for that matter change it into ANY set of forest textures which are in your ..._Tex/forest/summer folder ...

Also remember that when you change the load.ini on a map that has been loaded (or tried to be loaded) into the FMB, and it fails, you must first load another map before you reload the appended load.ini. Don't know why that is so, but just don't try to reload twice the same faulty map in a row.

And when you load a map and it won't work, and you add new or missing textures while the game is still running, it won't work either. When adding new textures to a running game, you need to reboot the game first. That's another one of the endearing quirks of Il-2 ...
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