Map - update for ag_Dakar ver 1.1
#25

Mission_bug Wrote:Hello Agracier, lovely map but I also had problems loading, the Load.ini is the problem.

Here is how it appears in your download.

[WOOD]
Wood0 = forest/summer/skwood0.tga
Wood1 = forest/summer/skwood1.tga
Wood2 = forest/summer/skwood2.tga
Wood3 = forest/summer/skwood3.tga
Wood4 = forest/summer/skwood4.tga

I changed mine to this and all was well.

[WOOD]
Wood0 = forest/summer/sk_Wood0.tga
Wood1 = forest/summer/sk_Wood1.tga
Wood2 = forest/summer/sk_Wood2.tga
Wood3 = forest/summer/sk_Wood3.tga
Wood4 = forest/summer/sk_Wood4.tga

Wishing you all the very best, Pete. Big Grin


Yes, I made a mistake in using modified/renamed forest textures in the load.ini. The irony is that the map doesn't even use forest textures anywhere at all to begin with, but using an empty [WOOD] slot revents it from loading properly.

I have made a new load.ini and replaced the old download link with the new corrected load.ini.

Thanks to all for helping on this, my 1000th post by the way.

A shame it was used to apologize for a mistake, but that is irony for you I guess ... ha ha
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