21.11.2009, 23:08
agracier Wrote:I made a set of -10% desaturated textures for the map and just tried them out. Didn't have time for screenshots, but I'd say that the desats loose too much of their green color, so that overall the terrain tends to look very rocky and gray, as if the whole area is virtually nothing but outcroppings of rock ...
Of course, with these things you have to take the peculiarities of your own monitor into account. It may be that my screen already tends towards the less dramatic color difference ... and by desaturating the textures my screen gives a much too flat and colorless color ...
So I'll stick with the original textures as they are.
BUT - I did learn what desaturation is for and how it might be useful for future work. So it was a useful exercise.
And what I'd really like to learn is how to add a touch of brown to existing textures, or how to turn green colors in a texture into brown colors - more or less. That might be fun for getting an autumn landscape.
I think I agree. The colours are already pretty drab. I think desaturation wouldn't improve things.