Multiplayer Dogfight map help (Without taxiing).
#5

Tell me, how does one manipulate and set spawn points custom to his fitting, for example, If I wanted to prevent the AI Planes to taxi in a spawn point, when they land. (Using Zuti_MDS of course) Or the most wanted, to set a spawn point in a Hangar for a hint of realistic taste.

Can someone explain that please?
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