Multiplayer Dogfight map help (Without taxiing).
#6

Razgriz_37 Wrote:Tell me, how does one manipulate and set spawn points custom to his fitting, for example, If I wanted to prevent the AI Planes to taxi in a spawn point, when they land. (Using Zuti_MDS of course) Or the most wanted, to set a spawn point in a Hangar for a hint of realistic taste.

Can someone explain that please?

No clue, but I will say that the hint of realism you want of acft taxiing in or out of hangars is only good if they taxi in or out of FLOW THROUGH hangars. Acft never taxi into or out of regular hangars. There is the obvious problem of backwash, either prop or jet, that causes all sorts of loose things to go flying all over the place and possibly damaging the acft and/or engine.
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