[SOLVED!] Channel Map Trees, how can I reduce them?
#1

Hi guys,
Firstly, thanks again to CanonUK for his superb English Channel map, which for me, being a Kentish lad is the best thing since sliced bread!
Now, I've searched through many threads on here included the 30+ page official Channel Map thread about Trees and how to reduce them.

I run Perfect mode, which for most other maps gives me a comfortable 24-50fps throughout, perhaps dropping lower when the action gets hotter.
This is also true for the Channel Map for most of the time, Airfields are fine for me, Paris and London I easily get 30fps and other built up areas for that matter.
General flying at medium altitude is fine, but when I fly over the vast populated trees in the countryside, (the ones you can fly through, excuse my ignorance if there are proper terms for these!)
then my frames really suffer, and we're talking as low as 9fps sometimes!

My question is, can I turn off or reduce the number of these trees without affecting any other stationary objects in the map, because as mentioned above, I have no problem with these and they look super!
I did read somewhere something about 'lite actors'? Is this what I need?

Can anyone help?

Many thanks in advance.

twostix
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