[SOLVED!] Channel Map Trees, how can I reduce them?
#2

I don't know muchm about those "light actors" but to reduce fps drop due to trees, you can get in your Conf.Ini file and change Forests=2 to Forest=1 or even 0. You find it somewhere in the lower part of your Conf.Ini file under OpenGL section.

Hope this helps.


~S~
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